

It may come off like an edgy, “Oh my game is so scary you better not play if you’ve got any conditions”, but it’s not. The game warns you up front that it can hurt your mind if you’re predisposed to certain illnesses. It is an exercise in futility and damage. This seems straightforward but quickly becomes a waking nightmare. Every day in the game you write a poem, and based on your word choice, you’ll impress one of the girls of the club. You’ll be joining the literature club and trying to get closer to one of the four girls. I’m a voracious reader so it didn’t bother me. It’s a visual novel, so you’ll spend a lot of time reading.
#Doki doki literature club wallpaper kawaii plus#
The actual gameplay of Doki Doki Literature Club Plus is fine, if a bit time-consuming. You, the player, have damaged it to a point that it cannot operate.

It seems as though the game’s internal machinery is malfunctioning. The other characters don’t really comment on it, but the game has obviously become corrupted. The girl that killed herself isn’t there anymore. From this screen, you can start the game over, but things are…different. I’ve got about 5 hours in Doki Doki Literature Club Plus right now, and I haven’t even come close to figuring out what the hell is happening in most of the desktop. There are files for each characters, and most of the internal workings of the game. You really get into the meet of it when you go into the directory files. There’s a built-in music player, so you can listen to the upbeat and chill tracks from the game. These can be set as the background on your fake desktop. There is a gallery of backgrounds and special moments with the characters. There, you’ll be introduced to so many story threads to pull that you could make 4-5 sweaters. It punts you out to the games built-in desktop.

If you choose to return to the desktop, the game doesn’t end. You get an END screen, and are given the option to quit. It takes a lot of time to get there, but it’s very much worth it. This shocking moment is actually the real start of the game. Somewhere around an hour and forty five minutes in, one of the members of the club kills themselves. As time went on, and I got sleepier, I was considering coming back to the game later, with a fresher eye.

I didn’t understand that it would tie into the overarching narrative so well. I wrote those off as a bit of clever writing. There were a few understated moments where the true nature of Doki Doki Literature Club Plus was slightly teased. I approached the game like I would anything: Skeptical, but willing to be surprised. Now, I understand that’s kind of the point. I didn’t attempt to win their affections. Sayori, childhood friend to the main character and vice president. there’s Monika, the president of the club. I didn’t much care about which of the 4 girls I pursued. I spent the first hour and a half just playing through an angsty teen love story. That’s the beauty of Doki Doki Literature Club Plus. When I initially sat down to play the new definitive edition of the game, Doki Doki Literature Club Plus, I thought I had been right. “ Corpse Party exists, I’m aware.” I’d say to others. “spooky anime game, got it”, I’d say to people suggesting it to me. I’ve got a confession to make: I never played Doki Doki Literature Club during it’s initial release. Doki Doki Literature Club Plus Review – Lost Like Tears in the Rain, Time to Kawaii
